Monday, December 5, 2011

Gladiatrix II: 'Subtitle to Be Determined'

Some things to expect in the upcoming release of Gladiatrix II:
  • Plenty of freedom of choice for your character
  • Will she stay true to a romance she's already formed?
  • Will she discard an old flame for a new one?
  • Will she secretly try to engage in multiple romances?
  • Will she play the role of vixen or innocent maiden?
  • Is she heroic or does she have a sadistic streak?
  • The decision is up to you

The Mystwood
The Shroud's new base of operations is in the Mystwood. Preparation is in the works for an upcoming war with the Scourge. Can you build the necessary alliances in order to fight this battle?

Check back for weekly updates on the progress and development of this adventure.
(Played on the Neverwinter Nights game engine. Adults only.)

7 comments:

  1. More to come! I'll be posting another update soon.

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  2. Nice looking setting. For some reason when I look at the scene I imagine a pack of direwolves storming the place.

    Are you going to carry on the characters Arena fights?

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  3. Yes, there will be arena fights of some sort but not necessarily carrying over from the Waycross arena. Stay tuned!

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  4. jmlzemaggo here

    mail me at:
    nwn@lezineau.com
    if you're interested by some of my comments about Part I.

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  5. Just an idea for part 2:

    Another airboat ride would be fun. Maybe even having to hire one (having to gather enough gold to do so) to take the character back to the ogre Island in Part 1, after all your student enemy was rescued from there so that hints that the scourge pass that way so could spy for one of their ships then follow it or attack it.

    Or, the ogre of legend on the island, may have been a very early experiment by the Scourge, and if you can get it to talk to you than it may be persuaded to tell you about it's early memories and thus get a clue to finding one of the scourges labs.

    - CountMarcus

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  6. I'll be right here waiting for your sequel :)

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  7. Thanks everyone! I think I can definitely incorporate another airship or two in the module, Count Marcus. That's a nice idea you have about the island. Part 2 takes the player to a different part of the world, but I like the idea. I might be able to incorporate something similar. Thanks for following!

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